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sceneview
/
com.google.flatbuffers
/
Table
Table
open
class
Table
All tables in the generated code derive from this class, and add their own accessors.
Inheritors
ModelInstanceDef
DataVec3
DataFloat
ModelPipelineRenderableDef
DataQuat
VariantArrayDefImpl
DataBool
VariantArrayDef
VariantMapDef
DataString
DataInt
DataVec2
ModelPipelineMaterialDef
DataHashValue
MaterialDef
ModelPipelineDef
TextureDef
SubmeshAabb
BlendShape
ModelPipelineSkeletonDef
MaterialTextureDef
DataVec4
ModelDef
ModelPipelineCollidableDef
DataBytes
KeyVariantPairDef
ModelPipelineImportDef
SkeletonDef
Members
Constructors
Table
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constructor
(
)
Properties
UTF8_CHARSET
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val
UTF8_CHARSET
:
ThreadLocal
<
Charset
>
Functions
__reset
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open
fun
__reset
(
)
Resets the internal state with a null
ByteBuffer
and a zero position.
get
Byte
Buffer
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open
fun
getByteBuffer
(
)
:
ByteBuffer
Get the underlying ByteBuffer.