VariantMapDef

Constructors

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constructor()

Properties

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Functions

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open fun __assign(_i: Int, _bb: ByteBuffer): VariantMapDef
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open fun __init(_i: Int, _bb: ByteBuffer)
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open fun __reset()
Resets the internal state with a null ByteBuffer and a zero position.
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open fun addValues(builder: FlatBufferBuilder, valuesOffset: Int)
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open fun createValuesVector(builder: FlatBufferBuilder, data: Array<Int>): Int
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open fun createVariantMapDef(builder: FlatBufferBuilder, valuesOffset: Int): Int
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Get the underlying ByteBuffer.
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open fun startValuesVector(builder: FlatBufferBuilder, numElems: Int)
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open fun valuesLength(): Int