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com.google.ar.sceneform.lullmodel
/
SubmeshAabb
Submesh
Aabb
class
SubmeshAabb
:
Table
Members
Constructors
Submesh
Aabb
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constructor
(
)
Properties
UTF8_CHARSET
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val
UTF8_CHARSET
:
ThreadLocal
<
Charset
>
Functions
__assign
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open
fun
__assign
(
_i
:
Int
,
_bb
:
ByteBuffer
)
:
SubmeshAabb
__init
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open
fun
__init
(
_i
:
Int
,
_bb
:
ByteBuffer
)
__reset
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open
fun
__reset
(
)
Resets the internal state with a null
ByteBuffer
and a zero position.
add
Max
Position
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open
fun
addMaxPosition
(
builder
:
FlatBufferBuilder
,
maxPositionOffset
:
Int
)
add
Min
Position
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open
fun
addMinPosition
(
builder
:
FlatBufferBuilder
,
minPositionOffset
:
Int
)
end
Submesh
Aabb
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open
fun
endSubmeshAabb
(
builder
:
FlatBufferBuilder
)
:
Int
get
Byte
Buffer
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open
fun
getByteBuffer
(
)
:
ByteBuffer
Get the underlying ByteBuffer.
get
Root
As
Submesh
Aabb
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open
fun
getRootAsSubmeshAabb
(
_bb
:
ByteBuffer
)
:
SubmeshAabb
open
fun
getRootAsSubmeshAabb
(
_bb
:
ByteBuffer
,
obj
:
SubmeshAabb
)
:
SubmeshAabb
max
Position
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open
fun
maxPosition
(
)
:
Vec3
open
fun
maxPosition
(
obj
:
Vec3
)
:
Vec3
min
Position
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open
fun
minPosition
(
)
:
Vec3
open
fun
minPosition
(
obj
:
Vec3
)
:
Vec3
start
Submesh
Aabb
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open
fun
startSubmeshAabb
(
builder
:
FlatBufferBuilder
)