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com.google.ar.sceneform.lullmodel
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DataHashValue
Data
Hash
Value
class
DataHashValue
:
Table
Members
Constructors
Data
Hash
Value
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constructor
(
)
Properties
UTF8_CHARSET
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val
UTF8_CHARSET
:
ThreadLocal
<
Charset
>
Functions
__assign
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open
fun
__assign
(
_i
:
Int
,
_bb
:
ByteBuffer
)
:
DataHashValue
__init
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open
fun
__init
(
_i
:
Int
,
_bb
:
ByteBuffer
)
__reset
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open
fun
__reset
(
)
Resets the internal state with a null
ByteBuffer
and a zero position.
add
Value
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open
fun
addValue
(
builder
:
FlatBufferBuilder
,
value
:
Long
)
create
Data
Hash
Value
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open
fun
createDataHashValue
(
builder
:
FlatBufferBuilder
,
value
:
Long
)
:
Int
end
Data
Hash
Value
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open
fun
endDataHashValue
(
builder
:
FlatBufferBuilder
)
:
Int
get
Byte
Buffer
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open
fun
getByteBuffer
(
)
:
ByteBuffer
Get the underlying ByteBuffer.
get
Root
As
Data
Hash
Value
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open
fun
getRootAsDataHashValue
(
_bb
:
ByteBuffer
)
:
DataHashValue
open
fun
getRootAsDataHashValue
(
_bb
:
ByteBuffer
,
obj
:
DataHashValue
)
:
DataHashValue
start
Data
Hash
Value
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open
fun
startDataHashValue
(
builder
:
FlatBufferBuilder
)
value
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open
fun
value
(
)
:
Long