TextureDef

Constructors

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constructor()

Properties

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Functions

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open fun __assign(_i: Int, _bb: ByteBuffer): TextureDef
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open fun __init(_i: Int, _bb: ByteBuffer)
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open fun __reset()
Resets the internal state with a null ByteBuffer and a zero position.
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open fun addData(builder: FlatBufferBuilder, dataOffset: Int)
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open fun addFile(builder: FlatBufferBuilder, fileOffset: Int)
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open fun addGenerateMipmaps(builder: FlatBufferBuilder, generateMipmaps: Boolean)
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open fun addIsRgbm(builder: FlatBufferBuilder, isRgbm: Boolean)
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open fun addMagFilter(builder: FlatBufferBuilder, magFilter: Int)
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open fun addMinFilter(builder: FlatBufferBuilder, minFilter: Int)
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open fun addName(builder: FlatBufferBuilder, nameOffset: Int)
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open fun addPremultiplyAlpha(builder: FlatBufferBuilder, premultiplyAlpha: Boolean)
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open fun addTargetType(builder: FlatBufferBuilder, targetType: Int)
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open fun addWrapR(builder: FlatBufferBuilder, wrapR: Int)
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open fun addWrapS(builder: FlatBufferBuilder, wrapS: Int)
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open fun addWrapT(builder: FlatBufferBuilder, wrapT: Int)
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open fun createDataVector(builder: FlatBufferBuilder, data: Array<Byte>): Int
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open fun createTextureDef(builder: FlatBufferBuilder, nameOffset: Int, fileOffset: Int, dataOffset: Int, generate_mipmaps: Boolean, premultiply_alpha: Boolean, min_filter: Int, mag_filter: Int, wrap_s: Int, wrap_t: Int, wrap_r: Int, target_type: Int, is_rgbm: Boolean): Int
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open fun data(j: Int): Int
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open fun dataLength(): Int
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open fun endTextureDef(builder: FlatBufferBuilder): Int
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open fun file(): String
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Get the underlying ByteBuffer.
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open fun isRgbm(): Boolean
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open fun magFilter(): Int
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open fun minFilter(): Int
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open fun name(): String
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open fun startDataVector(builder: FlatBufferBuilder, numElems: Int)
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open fun targetType(): Int
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open fun wrapR(): Int
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open fun wrapS(): Int
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open fun wrapT(): Int