A B C D E F G H I K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages

S

Scalar1f - Static variable in class com.google.ar.sceneform.lullmodel.VertexAttributeType
 
scale() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineImportDef
Multiplier applied to the model to change its scale.
scaled(float) - Method in class com.google.ar.sceneform.math.Vector3
Uniformly scales a Vector3
Scene - Class in com.google.ar.sceneform
The Sceneform Scene maintains the scene graph, a hierarchical organization of a scene's content.
Scene(SceneView) - Constructor for class com.google.ar.sceneform.Scene
Create a scene with the given context.
Scene.OnPeekTouchListener - Interface in com.google.ar.sceneform
Interface definition for a callback to be invoked when a touch event is dispatched to a scene.
Scene.OnTouchListener - Interface in com.google.ar.sceneform
Interface definition for a callback to be invoked when a touch event is dispatched to a scene.
Scene.OnUpdateListener - Interface in com.google.ar.sceneform
Interface definition for a callback to be invoked once per frame immediately before the scene is updated.
Sceneform - Class in com.google.ar.sceneform
Global static Sceneform access class
Sceneform() - Constructor for class com.google.ar.sceneform.Sceneform
 
SceneformBufferUtils - Class in com.google.ar.sceneform.utilities
A simple class to read InputStreams Once the data is read it can be accessed as a ByteBuffer.
SceneformBundle - Class in com.google.ar.sceneform.rendering
Helper functions for loading and processing rendercore bundles.
SceneformBundle() - Constructor for class com.google.ar.sceneform.rendering.SceneformBundle
 
SceneView - Class in com.google.ar.sceneform
A Sceneform SurfaceView that manages rendering and interaction with the scene.
SceneView(Context) - Constructor for class com.google.ar.sceneform.SceneView
Constructs a SceneView object and binds it to an Android Context.
SceneView(Context, AttributeSet) - Constructor for class com.google.ar.sceneform.SceneView
Constructs a SceneView object and binds it to an Android Context.
SceneView.FrameRate - Enum in com.google.ar.sceneform
Further limit the maximal possible frame rate.
screenPointToRay(float, float) - Method in class com.google.ar.sceneform.Camera
Calculates a ray in world space going from the near-plane of the camera and going through a point in screen space.
secondsToMillis(float) - Static method in class com.google.ar.sceneform.animation.ModelAnimation
Convert time in seconds to time in millis
set(float[]) - Method in class com.google.ar.sceneform.math.Matrix
 
set(float, float, float) - Method in class com.google.ar.sceneform.math.Vector3
Set each value
set(float, float, float) - Method in class com.google.ar.sceneform.rendering.Color
Set to the RGB values passed in and an alpha of 1.
set(float, float, float, float) - Method in class com.google.ar.sceneform.math.Quaternion
Set each value and normalize the Quaternion
set(float, float, float, float) - Method in class com.google.ar.sceneform.rendering.Color
Set to the RGBA values passed in.
set(int) - Method in class com.google.ar.sceneform.rendering.Color
Set to RGBA values from an integer in the sRGB color space packed as an ARGB value.
set(RayHit) - Method in class com.google.ar.sceneform.collision.RayHit
 
set(HitTestResult) - Method in class com.google.ar.sceneform.HitTestResult
 
set(Matrix) - Method in class com.google.ar.sceneform.math.Matrix
 
set(Quaternion) - Method in class com.google.ar.sceneform.math.Quaternion
Copy values from another Quaternion into this one
set(Vector3) - Method in class com.google.ar.sceneform.math.Vector3
Copy the values from another Vector3 to this Vector3
set(Vector3, float) - Method in class com.google.ar.sceneform.math.Quaternion
Update this Quaternion using an axis/angle to define the rotation
set(Color) - Method in class com.google.ar.sceneform.rendering.Color
Set to the values of another color.
setAnchor(Anchor) - Method in class com.google.ar.sceneform.AnchorNode
Set an ARCore anchor and force the position of this node to be updated immediately.
setAnimationNames(List<String>) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setAnimationsFramePosition(int) - Method in interface com.google.ar.sceneform.animation.AnimatableModel
Sets the current position of (seeks) all the animations to the specified frame number according to the ModelAnimation.getFrameRate()
setAnimationsTimePosition(float) - Method in interface com.google.ar.sceneform.animation.AnimatableModel
Sets the current position of (seeks) the animation to the specified time position in seconds.
setAntiAliasing(View.AntiAliasing) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setAttachedCollisionSystem(CollisionSystem) - Method in class com.google.ar.sceneform.collision.Collider
 
setBackground(Drawable) - Method in class com.google.ar.sceneform.SceneView
Set the background to a given Drawable, or remove the background.
setBaseColorTexture(Texture) - Method in class com.google.ar.sceneform.rendering.Material
 
setBoolean(String, boolean) - Method in class com.google.ar.sceneform.rendering.Material
 
setBoolean2(String, boolean, boolean) - Method in class com.google.ar.sceneform.rendering.Material
 
setBoolean3(String, boolean, boolean, boolean) - Method in class com.google.ar.sceneform.rendering.Material
 
setBoolean4(String, boolean, boolean, boolean, boolean) - Method in class com.google.ar.sceneform.rendering.Material
 
setCameraProvider(CameraProvider) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setCameraStreamRenderPriority(int) - Method in class com.google.ar.sceneform.ArSceneView
 
setCenter(Vector3) - Method in class com.google.ar.sceneform.collision.Box
Set the center of this box.
setCenter(Vector3) - Method in class com.google.ar.sceneform.collision.Plane
 
setCenter(Vector3) - Method in class com.google.ar.sceneform.collision.Sphere
Set the center of this sphere.
setCenterAabb(Vector3) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setClearColor(Color) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setCollisionShape(CollisionShape) - Method in class com.google.ar.sceneform.Node
Sets the shape to used to detect collisions for this Node.
setCollisionShape(CollisionShape) - Method in class com.google.ar.sceneform.rendering.Renderable
Set the CollisionShape used for collision detection with this Renderable.
setColor(Color) - Method in class com.google.ar.sceneform.rendering.Light.Builder
Sets the "RGB" color of the light.
setColor(Color) - Method in class com.google.ar.sceneform.rendering.Light
Sets the "RGB" color of the light.
setColor(Color) - Method in class com.google.ar.sceneform.rendering.Vertex.Builder
 
setColor(Color) - Method in class com.google.ar.sceneform.rendering.Vertex
 
setColorTemperature(float) - Method in class com.google.ar.sceneform.rendering.Light.Builder
Sets the "RGB" color of the light based on the desired "color temperature."
setColorTemperature(float) - Method in class com.google.ar.sceneform.rendering.Light
Sets the "RGB" color of the light based on the desired "color temperature."
setData(TextureInternalData) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Sets internal data of the texture directly.
setDefault(Utf8) - Static method in class com.google.flatbuffers.Utf8
Set the default instance of the UTF-8 processor.
setDefaultClearColor() - Method in class com.google.ar.sceneform.rendering.Renderer
 
setDepthOcclusionMode(CameraStream.DepthOcclusionMode) - Method in class com.google.ar.sceneform.rendering.CameraStream
Set the DepthModeUsage to CameraStream.DepthOcclusionMode.DEPTH_OCCLUSION_ENABLED to set the occlusion Material.
setDepthTexture(String, DepthTexture) - Method in class com.google.ar.sceneform.rendering.Material
Sets a DepthTexture to a parameter of the type 'sampler2d' on this material.
setDesiredSize(int, int) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setDirection(Vector3) - Method in class com.google.ar.sceneform.collision.Ray
Set the direction of the ray.
setDirty(boolean) - Method in class com.google.ar.sceneform.animation.ModelAnimation
Set the state of this object properties to changed.
setDistance(float) - Method in class com.google.ar.sceneform.collision.RayHit
 
setDithering(View.Dithering) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setDynamicResolutionEnabled(boolean) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setEnabled(boolean) - Method in class com.google.ar.sceneform.Node
Sets the enabled state of this node.
setEnabled(boolean) - Method in class com.google.ar.sceneform.rendering.PlaneRenderer
Enable/disable the plane renderer.
setEnvironment(Environment) - Method in class com.google.ar.sceneform.rendering.Renderer
### Defines the lighting environment and the skybox of the scene
setExtentsAabb(Vector3) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setExternalTexture(String, ExternalTexture) - Method in class com.google.ar.sceneform.rendering.Material
Sets an ExternalTexture to a parameter of type 'samplerExternal' on this material.
setFalloffRadius(float) - Method in class com.google.ar.sceneform.rendering.Light.Builder
Sets the range that the light intensity falls off to zero.
setFalloffRadius(float) - Method in class com.google.ar.sceneform.rendering.Light
Sets the range that the light intensity falls off to zero.
setFarClipPlane(float) - Method in class com.google.ar.sceneform.Camera
 
setFloat(String, float) - Method in class com.google.ar.sceneform.rendering.Material
 
setFloat2(String, float, float) - Method in class com.google.ar.sceneform.rendering.Material
 
setFloat3(String, float, float, float) - Method in class com.google.ar.sceneform.rendering.Material
 
setFloat3(String, Vector3) - Method in class com.google.ar.sceneform.rendering.Material
 
setFloat3(String, Color) - Method in class com.google.ar.sceneform.rendering.Material
 
setFloat4(String, float, float, float, float) - Method in class com.google.ar.sceneform.rendering.Material
 
setFloat4(String, Color) - Method in class com.google.ar.sceneform.rendering.Material
 
setFractionPosition(float) - Method in class com.google.ar.sceneform.animation.ModelAnimation
Sets the current position of (seeks) the animation to the specified fraction position.
setFramePosition(int) - Method in class com.google.ar.sceneform.animation.ModelAnimation
Sets the current position of (seeks) the animation to the specified frame number according to the ModelAnimation.getFrameRate().
setFrameRateFactor(SceneView.FrameRate) - Method in class com.google.ar.sceneform.SceneView
Set this value for a finer adjustment of the upper fps value.
setFrameRenderDebugCallback(Runnable) - Method in class com.google.ar.sceneform.rendering.Renderer
Sets a callback to happen after each frame is rendered.
setFrontFaceWindingInverted(Boolean) - Method in class com.google.ar.sceneform.rendering.Renderer
Inverts winding for front face rendering.
setHorizontalAlignment(ViewRenderable.HorizontalAlignment) - Method in class com.google.ar.sceneform.rendering.ViewRenderable.Builder
Sets the ViewRenderable.HorizontalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the x-axis.
setHorizontalAlignment(ViewRenderable.HorizontalAlignment) - Method in class com.google.ar.sceneform.rendering.ViewRenderable
Sets the ViewRenderable.HorizontalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the x-axis.
setIdentity() - Method in class com.google.ar.sceneform.math.Quaternion
Set the Quaternion to identity
setIndexBuffer(IndexBuffer) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setIndirectLight(IndirectLight) - Method in class com.google.ar.sceneform.rendering.Renderer
Sets the environment light used for reflections and indirect light.
setInnerConeAngle(float) - Method in class com.google.ar.sceneform.rendering.Light.Builder
Spotlights shine light in a cone, this value determines the size of the inner part of the cone.
setInnerConeAngle(float) - Method in class com.google.ar.sceneform.rendering.Light
Spotlights shine light in a cone, this value determines the size of the inner part of the cone.
setInt(String, int) - Method in class com.google.ar.sceneform.rendering.Material
 
setInt2(String, int, int) - Method in class com.google.ar.sceneform.rendering.Material
 
setInt3(String, int, int, int) - Method in class com.google.ar.sceneform.rendering.Material
 
setInt4(String, int, int, int, int) - Method in class com.google.ar.sceneform.rendering.Material
 
setIntensity(float) - Method in class com.google.ar.sceneform.rendering.Light.Builder
Sets the light intensity which determines how bright the light is in Lux (lx) or Lumens (lm) (depending on the light type).
setIntensity(float) - Method in class com.google.ar.sceneform.rendering.Light
Sets the light intensity which determines how bright the light is in Lux (lx) or Lumens (lm) (depending on the light type).
setLight(Light) - Method in class com.google.ar.sceneform.Node
Sets the Light to display.
setLoadingStage(LoadGltfListener.GltfLoadStage) - Method in interface com.google.ar.sceneform.rendering.LoadGltfListener
 
setLocalPosition(Vector3) - Method in class com.google.ar.sceneform.AnchorNode
Set the local-space position of this node if it is not anchored.
setLocalPosition(Vector3) - Method in class com.google.ar.sceneform.Camera
Set the position of the camera.
setLocalPosition(Vector3) - Method in class com.google.ar.sceneform.Node
Sets the position of this node relative to its parent (local-space).
setLocalRotation(Quaternion) - Method in class com.google.ar.sceneform.AnchorNode
Set the local-space rotation of this node if it is not anchored.
setLocalRotation(Quaternion) - Method in class com.google.ar.sceneform.Camera
Set the rotation of the camera.
setLocalRotation(Quaternion) - Method in class com.google.ar.sceneform.Node
Sets the rotation of this node relative to its parent (local-space).
setLocalScale(Vector3) - Method in class com.google.ar.sceneform.Node
Sets the scale of this node relative to its parent (local-space).
setLookDirection(Vector3) - Method in class com.google.ar.sceneform.Node
Sets the direction that the node is looking at in world-space.
setLookDirection(Vector3, Vector3) - Method in class com.google.ar.sceneform.Node
Sets the direction that the node is looking at in world-space.
setMagFilter(Texture.Sampler.MagFilter) - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Set the magnification function used whenever the level-of-detail function determines that the texture should be magnified.
setMainExecutor(Executor) - Static method in class com.google.ar.sceneform.rendering.ThreadPools
 
setMainLight(Integer) - Method in class com.google.ar.sceneform.rendering.Renderer
### Defines the main directional light of the scene
setMaterial(int, int, Material) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
Sets the material bound to the specified index and entityIndex
setMaterial(int, Material) - Method in class com.google.ar.sceneform.rendering.Renderable
Sets the material bound to the specified submesh.
setMaterial(int, Material) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
Sets the material bound to the specified index.
setMaterial(Material) - Method in class com.google.ar.sceneform.rendering.Renderable
Sets the material bound to the first submesh.
setMaterial(Material) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
setMaterial(Material) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh
 
setMaterial(Material) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
Sets the material bound to the first index.
setMaxFramesPerSeconds(int) - Method in class com.google.ar.sceneform.SceneView
Set a higher bound for the frame rate.
setMinFilter(Texture.Sampler.MinFilter) - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Set the minifying function used whenever the level-of-detail function determines that the texture should be minified.
setMinMagFilter(Texture.Sampler.MagFilter) - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Set both the texture minifying function and magnification function.
setModelSize(float) - Method in interface com.google.ar.sceneform.rendering.LoadGltfListener
 
setName(String) - Method in class com.google.ar.sceneform.Node
Sets the name of this node.
setName(String) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
setName(String) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh
 
setNearClipPlane(float) - Method in class com.google.ar.sceneform.Camera
 
setNode(Node) - Method in class com.google.ar.sceneform.HitTestResult
 
setNormal(Vector3) - Method in class com.google.ar.sceneform.collision.Plane
 
setNormal(Vector3) - Method in class com.google.ar.sceneform.rendering.Vertex.Builder
 
setNormal(Vector3) - Method in class com.google.ar.sceneform.rendering.Vertex
 
setOnSessionConfigChangeListener(ArSceneView.OnSessionConfigChangeListener) - Method in class com.google.ar.sceneform.ArSceneView
Registers a callback to be invoked when the ARCore Session is to configured.
setOnTapListener(Node.OnTapListener) - Method in class com.google.ar.sceneform.Node
Registers a callback to be invoked when this node is tapped.
setOnTouchListener(Node.OnTouchListener) - Method in class com.google.ar.sceneform.Node
Registers a callback to be invoked when a touch event is dispatched to this node.
setOnTouchListener(Scene.OnTouchListener) - Method in class com.google.ar.sceneform.Scene
Register a callback to be invoked when the scene is touched.
setOnTouchListener(Scene.OnTouchListener) - Method in class com.google.ar.sceneform.TouchEventSystem
Register a callback to be invoked when the scene is touched.
setOrigin(Vector3) - Method in class com.google.ar.sceneform.collision.Ray
Set the origin of the ray in world coordinates.
setOuterConeAngle(float) - Method in class com.google.ar.sceneform.rendering.Light.Builder
Spotlights shine light in a cone, this value determines the size of the outer part of the cone.
setOuterConeAngle(float) - Method in class com.google.ar.sceneform.rendering.Light
Spotlights shine light in a cone, this value determines the size of the outer part of the cone.
setParent(NodeParent) - Method in class com.google.ar.sceneform.Camera
Unsupported operation.
setParent(NodeParent) - Method in class com.google.ar.sceneform.Node
Changes the parent node of this node.
setPlaneRendererMode(PlaneRenderer.PlaneRendererMode) - Method in class com.google.ar.sceneform.rendering.PlaneRenderer
Set here how tracked planes should be visualized on the screen.
setPoint(Vector3) - Method in class com.google.ar.sceneform.collision.RayHit
 
setPosition(Vector3) - Method in class com.google.ar.sceneform.rendering.Vertex.Builder
 
setPosition(Vector3) - Method in class com.google.ar.sceneform.rendering.Vertex
 
setPostProcessingEnabled(boolean) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setPreRenderCallback(Renderer.PreRenderCallback) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setProjectionMatrix(Matrix) - Method in class com.google.ar.sceneform.Camera
 
setRadius(float) - Method in class com.google.ar.sceneform.collision.Sphere
Set the radius of the sphere.
setRawColorBuffer(FloatBuffer) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawIndexBuffer(IntBuffer) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawPositionBuffer(FloatBuffer) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawTangentsBuffer(FloatBuffer) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawUvBuffer(FloatBuffer) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRegistryId(Object) - Method in class com.google.ar.sceneform.rendering.Material.Builder
Allows a Material to be reused.
setRegistryId(Object) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be reused.
setRenderable(Renderable) - Method in class com.google.ar.sceneform.Node
Sets the Renderable to display for this node.
setRenderPriority(int) - Method in class com.google.ar.sceneform.rendering.CameraStream
 
setRenderPriority(int) - Method in class com.google.ar.sceneform.rendering.Renderable
Set the render priority to control the order of rendering.
setRenderPriority(int) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
Set the render priority to control the order of rendering.
setRenderQuality(View.RenderQuality) - Method in class com.google.ar.sceneform.rendering.Renderer
 
setRotation(Quaternion) - Method in class com.google.ar.sceneform.collision.Box
Set the rotation of this box.
setSampler(Texture.Sampler) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Sets the Texture.Samplerto control rendering parameters on the Texture.
setSelectable(boolean) - Method in class com.google.ar.sceneform.Node
Defines if the node can be selected within the when a touch event happened.
setSession(Session) - Method in class com.google.ar.sceneform.ArSceneView
Setup the view with an AR Session.
setSessionConfig(Config, boolean) - Method in class com.google.ar.sceneform.ArSceneView
Define the session config used by this View.
setShadowCaster(boolean) - Method in class com.google.ar.sceneform.rendering.Renderable
Sets whether the renderable casts shadow on other renderables in the scene.
setShadowCaster(boolean) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
Sets whether the renderable casts shadow on other renderables in the scene.
setShadowCastingEnabled(boolean) - Method in class com.google.ar.sceneform.rendering.Light.Builder
Determines whether the light casts shadows, or whether synthetic objects can block the light.
setShadowReceiver(boolean) - Method in class com.google.ar.sceneform.rendering.PlaneRenderer
Control whether Renderables in the scene should cast shadows onto the planes.
setShadowReceiver(boolean) - Method in class com.google.ar.sceneform.rendering.Renderable
Sets whether the renderable receives shadows cast by other renderables in the scene.
setShadowReceiver(boolean) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
Sets whether the renderable receives shadows cast by other renderables in the scene.
setShape(CollisionShape) - Method in class com.google.ar.sceneform.collision.Collider
 
setSize(Vector3) - Method in class com.google.ar.sceneform.collision.Box
Set the size of this box.
setSizer(ViewSizer) - Method in class com.google.ar.sceneform.rendering.ViewRenderable.Builder
Set the ViewSizer that controls the size of the built ViewRenderable in the Scene.
setSizer(ViewSizer) - Method in class com.google.ar.sceneform.rendering.ViewRenderable
Sets the ViewSizer that controls the size of this ViewRenderable in the Scene.
setSkinningModifier(RenderableInstance.SkinningModifier) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
 
setSkybox(Skybox) - Method in class com.google.ar.sceneform.rendering.Renderer
Sets the Skybox.
setSmoothed(boolean) - Method in class com.google.ar.sceneform.AnchorNode
Set true to smooth the transition between the node’s current position and the anchor position.
setSource(Context, int) - Method in class com.google.ar.sceneform.rendering.Material.Builder
Allows a Material to be constructed from resource.
setSource(Context, int) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed from resource.
setSource(Context, Uri) - Method in class com.google.ar.sceneform.rendering.Material.Builder
Allows a Material to be constructed from Uri.
setSource(Context, Uri) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed from Uri.
setSource(Bitmap) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed from a Bitmap.
setSource(ByteBuffer) - Method in class com.google.ar.sceneform.rendering.Material.Builder
Allows a Material to be created with data.
setSource(Callable<InputStream>) - Method in class com.google.ar.sceneform.rendering.Material.Builder
Allows a Material to be constructed via callable function.
setSource(Callable<InputStream>) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed via callable function.
setSubmeshes(List<RenderableDefinition.Submesh>) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Builder
 
setSubmeshes(List<RenderableDefinition.Submesh>) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition
 
setTexture(String, Texture) - Method in class com.google.ar.sceneform.rendering.Material
 
setThreadPoolExecutor(Executor) - Static method in class com.google.ar.sceneform.rendering.ThreadPools
Sets the default background Executor.
setTimePosition(float) - Method in class com.google.ar.sceneform.animation.ModelAnimation
Sets the current position of (seeks) the animation to the specified time position in seconds.
setTransformOffset(Vector3) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setTransformScale(float) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setTranslation(Vector3) - Method in class com.google.ar.sceneform.math.Matrix
 
setTransparent(boolean) - Method in class com.google.ar.sceneform.SceneView
Set the background to transparent.
setTriangleIndices(List<Integer>) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
setTriangleIndices(List<Integer>) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh
 
setUnderTesting(boolean) - Static method in class com.google.ar.sceneform.utilities.AndroidPreconditions
 
setUsage(Texture.Usage) - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Mark the Texture as a containing color, normal or arbitrary data.
setUvCoordinate(Vertex.UvCoordinate) - Method in class com.google.ar.sceneform.rendering.Vertex.Builder
 
setUvCoordinate(Vertex.UvCoordinate) - Method in class com.google.ar.sceneform.rendering.Vertex
 
setVertexBuffer(VertexBuffer) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setVerticalAlignment(ViewRenderable.VerticalAlignment) - Method in class com.google.ar.sceneform.rendering.ViewRenderable.Builder
Sets the ViewRenderable.VerticalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the y-axis.
setVerticalAlignment(ViewRenderable.VerticalAlignment) - Method in class com.google.ar.sceneform.rendering.ViewRenderable
Sets the ViewRenderable.VerticalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the y-axis.
setVerticalFovDegrees(float) - Method in class com.google.ar.sceneform.Camera
Sets the vertical field of view for the non-ar camera in degrees.
setVertices(List<Vertex>) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Builder
 
setVertices(List<Vertex>) - Method in class com.google.ar.sceneform.rendering.RenderableDefinition
 
setView(Context, int) - Method in class com.google.ar.sceneform.rendering.ViewRenderable.Builder
 
setView(Context, View) - Method in class com.google.ar.sceneform.rendering.ViewRenderable.Builder
 
setVisible(boolean) - Method in class com.google.ar.sceneform.rendering.PlaneRenderer
Control visibility of plane visualization.
setWorldPosition(Vector3) - Method in class com.google.ar.sceneform.AnchorNode
Set the world-space position of this node if it is not anchored.
setWorldPosition(Vector3) - Method in class com.google.ar.sceneform.Camera
Set the position of the camera.
setWorldPosition(Vector3) - Method in class com.google.ar.sceneform.Node
Sets the world-space position of this node.
setWorldRotation(Quaternion) - Method in class com.google.ar.sceneform.AnchorNode
Set the world-space rotation of this node if it is not anchored.
setWorldRotation(Quaternion) - Method in class com.google.ar.sceneform.Camera
Set the rotation of the camera.
setWorldRotation(Quaternion) - Method in class com.google.ar.sceneform.Node
Sets the world-space rotation of this node.
setWorldScale(Vector3) - Method in class com.google.ar.sceneform.Node
Sets the world-space scale of this node.
setWrapMode(Texture.Sampler.WrapMode) - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for all texture coordinates.
setWrapModeR(Texture.Sampler.WrapMode) - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for texture coordinate R.
setWrapModeS(Texture.Sampler.WrapMode) - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for texture coordinate S.
setWrapModeT(Texture.Sampler.WrapMode) - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for texture coordinate T.
shaderToMeshBones(int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
Maps the skeleton bone index to the shader bone index.
shaderToMeshBonesAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
shaderToMeshBonesInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
shaderToMeshBonesLength() - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
Shadow - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
ShapeFactory - Class in com.google.ar.sceneform.rendering
Utility class used to dynamically construct ModelRenderables for various shapes.
ShapeFactory() - Constructor for class com.google.ar.sceneform.rendering.ShapeFactory
 
SharedReference - Class in com.google.ar.sceneform.resources
Used for managing memory of shared object using reference counting.
SharedReference() - Constructor for class com.google.ar.sceneform.resources.SharedReference
 
Shininess - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
SIZE_PREFIX_LENGTH - Static variable in class com.google.flatbuffers.Constants
The number of bytes in a size prefix.
sizedByteArray() - Method in class com.google.flatbuffers.FlatBufferBuilder
A utility function to copy and return the ByteBuffer data as a `byte[]`.
sizedByteArray(int, int) - Method in class com.google.flatbuffers.FlatBufferBuilder
A utility function to copy and return the ByteBuffer data from `start` to `start` + `length` as a `byte[]`.
sizedInputStream() - Method in class com.google.flatbuffers.FlatBufferBuilder
A utility function to return an InputStream to the ByteBuffer data
skeleton() - Method in class com.google.ar.sceneform.lullmodel.ModelDef
The skeletal information used by the RigSystem to support skinned animations.
skeleton() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
The model used for skeletal animations.
skeleton(ModelPipelineSkeletonDef) - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
 
skeleton(SkeletonDef) - Method in class com.google.ar.sceneform.lullmodel.ModelDef
 
SkeletonDef - Class in com.google.ar.sceneform.lullmodel
 
SkeletonDef() - Constructor for class com.google.ar.sceneform.lullmodel.SkeletonDef
 
slerp(Quaternion, Quaternion, float) - Static method in class com.google.ar.sceneform.math.Quaternion
 
slot(int) - Method in class com.google.flatbuffers.FlatBufferBuilder
Set the current vtable at `voffset` to the current location in the buffer.
smoothingAngle() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineImportDef
The limit angle (in degrees) between two normals being considered for tangent space smoothing.
source() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineCollidableDef
The name of ModelPipelineImportDef defining this model.
source() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineRenderableDef
The name of ModelPipelineImportDef defining this model.
source() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
The name of ModelPipelineImportDef defining this model.
sourceAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
sourceAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
sourceAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
sourceInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
sourceInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
sourceInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
sources(int) - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
The list of assets to import.
sources(ModelPipelineImportDef, int) - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
 
sourcesLength() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
 
Specular - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
SpecularEnvironment - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
Sphere - Class in com.google.ar.sceneform.collision
Mathematical representation of a sphere.
Sphere() - Constructor for class com.google.ar.sceneform.collision.Sphere
Create a sphere with a center of (0,0,0) and a radius of 1.
Sphere(float) - Constructor for class com.google.ar.sceneform.collision.Sphere
Create a sphere with a center of (0,0,0) and a specified radius.
Sphere(float, Vector3) - Constructor for class com.google.ar.sceneform.collision.Sphere
Create a sphere with a specified center and radius.
SPOTLIGHT - com.google.ar.sceneform.rendering.Light.Type
Similar to a point light but radiating light in a cone rather than all directions.
Standard2d - Static variable in class com.google.ar.sceneform.lullmodel.TextureTargetType
 
start() - Method in class com.google.ar.sceneform.lullmodel.ModelIndexRange
 
startAabbsVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startAngle() - Method in class com.google.ar.sceneform.lullmodel.ArcDef
The angle (in radians) in which the start of the arc should be poised at. 0 = vertical [0,1].
startAttributesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
startBlendAttributesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startBlendShape(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.BlendShape
 
startBlendShapesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startBoneNamesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
startBoneParentsVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
startBoneTransformsVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
startDataBool(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataBool
 
startDataBytes(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataBytes
 
startDataFloat(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataFloat
 
startDataHashValue(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataHashValue
 
startDataInt(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataInt
 
startDataQuat(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataQuat
 
startDataString(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataString
 
startDataVec2(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataVec2
 
startDataVec3(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataVec3
 
startDataVec4(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.DataVec4
 
startDataVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.TextureDef
 
startIndices16Vector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startIndices32Vector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startKeyVariantPairDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.KeyVariantPairDef
 
startLodsVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelDef
 
startMaterialDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.MaterialDef
 
startMaterialsVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startMaterialsVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
startMaterialTextureDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
 
startMirroring(Surface, int, int, int, int) - Method in class com.google.ar.sceneform.rendering.Renderer
Starts mirroring to the specified Surface.
startMirroringToSurface(Surface, int, int, int, int) - Method in class com.google.ar.sceneform.SceneView
To capture the contents of this view, designate a Surface onto which this SceneView should be mirrored.
startModelDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelDef
 
startModelInstanceDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
startModelPipelineDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
 
startModelPipelineImportDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineImportDef
 
startModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
startModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
startModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
startObject(int) - Method in class com.google.flatbuffers.FlatBufferBuilder
Start encoding a new object in the buffer.
startRangesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startRenderablesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
 
startShaderToMeshBonesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startSkeletonDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
startSourcesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
 
startSubmeshAabb(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.SubmeshAabb
 
startTangentDataVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.BlendShape
 
startTangentIndices16Vector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.BlendShape
 
startTangentIndices32Vector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.BlendShape
 
startTargetMeshesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineImportDef
 
startTextureDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.TextureDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.MaterialDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelPipelineDef
 
startUsagePerChannelVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
 
startValuesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.VariantArrayDef
 
startValuesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.VariantMapDef
 
startValueVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.DataBytes
 
startVariantArrayDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.VariantArrayDef
 
startVariantArrayDefImpl(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.VariantArrayDefImpl
 
startVariantMapDef(FlatBufferBuilder) - Static method in class com.google.ar.sceneform.lullmodel.VariantMapDef
 
startVector(int, int, int) - Method in class com.google.flatbuffers.FlatBufferBuilder
Start a new array/vector of objects.
startVertexAttributesVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startVertexDataVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.BlendShape
 
startVertexDataVector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
startVertexIndices16Vector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.BlendShape
 
startVertexIndices32Vector(FlatBufferBuilder, int) - Static method in class com.google.ar.sceneform.lullmodel.BlendShape
 
stopMirroring(Surface) - Method in class com.google.ar.sceneform.rendering.Renderer
Stops mirroring to the specified Surface.
stopMirroringToSurface(Surface) - Method in class com.google.ar.sceneform.SceneView
When capturing is complete, call this method to stop mirroring the SceneView to the specified Surface.
Struct - Class in com.google.flatbuffers
All structs in the generated code derive from this class, and add their own accessors.
Struct() - Constructor for class com.google.flatbuffers.Struct
 
SubmeshAabb - Class in com.google.ar.sceneform.lullmodel
 
SubmeshAabb() - Constructor for class com.google.ar.sceneform.lullmodel.SubmeshAabb
 
subtract(Vector3, Vector3) - Static method in class com.google.ar.sceneform.math.Vector3
Subtract two Vector3
A B C D E F G H I K L M N O P Q R S T U V W X Y Z _ 
All Classes All Packages