Class Texture.Sampler

  • Enclosing class:
    Texture

    public static class Texture.Sampler
    extends java.lang.Object
    Controls what settings are used to sample Textures when rendering.
    • Method Detail

      • getMinFilter

        public Texture.Sampler.MinFilter getMinFilter()
        Get the minifying function used whenever the level-of-detail function determines that the texture should be minified.
      • getMagFilter

        public Texture.Sampler.MagFilter getMagFilter()
        Get the magnification function used whenever the level-of-detail function determines that the texture should be magnified.
      • getWrapModeS

        public Texture.Sampler.WrapMode getWrapModeS()
        Get the wrap mode for texture coordinate S. The wrap mode determines how a texture is rendered for uv coordinates outside the range of [0, 1].
      • getWrapModeT

        public Texture.Sampler.WrapMode getWrapModeT()
        Get the wrap mode for texture coordinate T. The wrap mode determines how a texture is rendered for uv coordinates outside the range of [0, 1].
      • getWrapModeR

        public Texture.Sampler.WrapMode getWrapModeR()
        Get the wrap mode for texture coordinate R. The wrap mode determines how a texture is rendered for uv coordinates outside the range of [0, 1].