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L
- LayoutFillOrder - Class in com.google.ar.sceneform.lullmodel
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The directions a layout will grow in.
- LayoutHorizontalAlignment - Class in com.google.ar.sceneform.lullmodel
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The anchor at which the entities will be aligned relative to the canvas.
- LayoutVerticalAlignment - Class in com.google.ar.sceneform.lullmodel
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The anchor at which the entities will be aligned *within* each row.
- left() - Static method in class com.google.ar.sceneform.math.Vector3
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Gets a Vector3 set to (-1, 0, 0)
- Left - Static variable in class com.google.ar.sceneform.lullmodel.LayoutHorizontalAlignment
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The left border of the leftmost element will align to the left side of the canvas.
- LEFT - com.google.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
- LeftDown - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
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The first entity is added rightmost, and subsequent entities go to the left (and then down if wrapping is enabled).
- LeftUp - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
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The first entity is added rightmost, and subsequent entities go to the left (and then up if wrapping is enabled).
- length() - Method in class com.google.ar.sceneform.math.Vector3
- lengthSquared() - Method in class com.google.ar.sceneform.math.Vector3
- lerp(float, float, float) - Static method in class com.google.ar.sceneform.math.MathHelper
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Linearly interpolates between a and b by a ratio.
- lerp(Vector3, Vector3, float) - Static method in class com.google.ar.sceneform.math.Vector3
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Linearly interpolates between a and b.
- Light - Class in com.google.ar.sceneform.rendering
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Light property store.
- Light - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
- Light.Builder - Class in com.google.ar.sceneform.rendering
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Factory class for
Light
- Light.Type - Enum in com.google.ar.sceneform.rendering
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Type of Light Source
- LightInstance - Class in com.google.ar.sceneform.rendering
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Wraps a Filament Light.
- Linear - Static variable in class com.google.ar.sceneform.lullmodel.TextureFiltering
- LINEAR - com.google.ar.sceneform.rendering.Texture.Sampler.MagFilter
- LINEAR - com.google.ar.sceneform.rendering.Texture.Sampler.MinFilter
- LINEAR_MIPMAP_LINEAR - com.google.ar.sceneform.rendering.Texture.Sampler.MinFilter
- LINEAR_MIPMAP_NEAREST - com.google.ar.sceneform.rendering.Texture.Sampler.MinFilter
- LinearMipmapLinear - Static variable in class com.google.ar.sceneform.lullmodel.TextureFiltering
- LinearMipmapNearest - Static variable in class com.google.ar.sceneform.lullmodel.TextureFiltering
- LOAD_STAGE_NONE - com.google.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- LoadGltfListener - Interface in com.google.ar.sceneform.rendering
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Interface callbacks for events that occur when loading a gltf file into a renderable.
- LoadGltfListener.GltfLoadStage - Enum in com.google.ar.sceneform.rendering
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Defines the current stage of the load operation, each value supersedes the previous.
- LoadHelper - Class in com.google.ar.sceneform.utilities
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Convenience class to parse Uri's.
- LoadRenderableFromFilamentGltfTask<T extends Renderable> - Class in com.google.ar.sceneform.rendering
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Task for initializing a renderable with glTF data loaded with gltfio.
- localToWorldDirection(Vector3) - Method in class com.google.ar.sceneform.Node
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Converts a direction from the local-space of this node to world-space.
- localToWorldPoint(Vector3) - Method in class com.google.ar.sceneform.Node
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Converts a point in the local-space of this node to world-space.
- lods(int) - Method in class com.google.ar.sceneform.lullmodel.ModelDef
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Model data for different LODs.
- lods(ModelInstanceDef, int) - Method in class com.google.ar.sceneform.lullmodel.ModelDef
- lodsLength() - Method in class com.google.ar.sceneform.lullmodel.ModelDef
- lookRotation(Vector3, Vector3) - Static method in class com.google.ar.sceneform.math.Quaternion
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Get a new Quaternion representing a rotation towards a specified forward direction.
- LullModel - Class in com.google.ar.sceneform.rendering
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Helper functions for loading and processing lull models.
- LullModel() - Constructor for class com.google.ar.sceneform.rendering.LullModel
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