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L

LayoutFillOrder - Class in com.google.ar.sceneform.lullmodel
The directions a layout will grow in.
LayoutHorizontalAlignment - Class in com.google.ar.sceneform.lullmodel
The anchor at which the entities will be aligned relative to the canvas.
LayoutVerticalAlignment - Class in com.google.ar.sceneform.lullmodel
The anchor at which the entities will be aligned *within* each row.
left() - Static method in class com.google.ar.sceneform.math.Vector3
Gets a Vector3 set to (-1, 0, 0)
Left - Static variable in class com.google.ar.sceneform.lullmodel.LayoutHorizontalAlignment
The left border of the leftmost element will align to the left side of the canvas.
LEFT - com.google.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
 
LeftDown - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added rightmost, and subsequent entities go to the left (and then down if wrapping is enabled).
LeftUp - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added rightmost, and subsequent entities go to the left (and then up if wrapping is enabled).
length() - Method in class com.google.ar.sceneform.math.Vector3
 
lengthSquared() - Method in class com.google.ar.sceneform.math.Vector3
 
lerp(float, float, float) - Static method in class com.google.ar.sceneform.math.MathHelper
Linearly interpolates between a and b by a ratio.
lerp(Vector3, Vector3, float) - Static method in class com.google.ar.sceneform.math.Vector3
Linearly interpolates between a and b.
Light - Class in com.google.ar.sceneform.rendering
Light property store.
Light - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
Light.Builder - Class in com.google.ar.sceneform.rendering
Factory class for Light
Light.Type - Enum in com.google.ar.sceneform.rendering
Type of Light Source
LightInstance - Class in com.google.ar.sceneform.rendering
Wraps a Filament Light.
Linear - Static variable in class com.google.ar.sceneform.lullmodel.TextureFiltering
 
LINEAR - com.google.ar.sceneform.rendering.Texture.Sampler.MagFilter
 
LINEAR - com.google.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
LINEAR_MIPMAP_LINEAR - com.google.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
LINEAR_MIPMAP_NEAREST - com.google.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
LinearMipmapLinear - Static variable in class com.google.ar.sceneform.lullmodel.TextureFiltering
 
LinearMipmapNearest - Static variable in class com.google.ar.sceneform.lullmodel.TextureFiltering
 
LOAD_STAGE_NONE - com.google.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
LoadGltfListener - Interface in com.google.ar.sceneform.rendering
Interface callbacks for events that occur when loading a gltf file into a renderable.
LoadGltfListener.GltfLoadStage - Enum in com.google.ar.sceneform.rendering
Defines the current stage of the load operation, each value supersedes the previous.
LoadHelper - Class in com.google.ar.sceneform.utilities
Convenience class to parse Uri's.
LoadRenderableFromFilamentGltfTask<T extends Renderable> - Class in com.google.ar.sceneform.rendering
Task for initializing a renderable with glTF data loaded with gltfio.
localToWorldDirection(Vector3) - Method in class com.google.ar.sceneform.Node
Converts a direction from the local-space of this node to world-space.
localToWorldPoint(Vector3) - Method in class com.google.ar.sceneform.Node
Converts a point in the local-space of this node to world-space.
lods(int) - Method in class com.google.ar.sceneform.lullmodel.ModelDef
Model data for different LODs.
lods(ModelInstanceDef, int) - Method in class com.google.ar.sceneform.lullmodel.ModelDef
 
lodsLength() - Method in class com.google.ar.sceneform.lullmodel.ModelDef
 
lookRotation(Vector3, Vector3) - Static method in class com.google.ar.sceneform.math.Quaternion
Get a new Quaternion representing a rotation towards a specified forward direction.
LullModel - Class in com.google.ar.sceneform.rendering
Helper functions for loading and processing lull models.
LullModel() - Constructor for class com.google.ar.sceneform.rendering.LullModel
 
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