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U

Unset - Static variable in class com.google.ar.sceneform.lullmodel.OptionalBool
Don't force the value on entity create.
Unspecified - Static variable in class com.google.ar.sceneform.lullmodel.AxisSystem
 
Unused - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
up() - Static method in class com.google.ar.sceneform.math.Vector3
Gets a Vector3 set to (0, 1, 0)
update() - Method in class com.google.ar.sceneform.utilities.ChangeId
 
update(Frame, Collection<Plane>, int, int) - Method in class com.google.ar.sceneform.rendering.PlaneRenderer
 
updateAnimations(boolean) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
Apply animations changes if fore==true or the animation has dirty values.
updateDepthTexture(Image) - Method in class com.google.ar.sceneform.rendering.DepthTexture
This is the most important function of this class.
updateFromDefinition(RenderableDefinition) - Method in class com.google.ar.sceneform.rendering.Renderable
 
updateTrackedPose(Camera) - Method in class com.google.ar.sceneform.Camera
Updates the pose and projection of the camera to match the tracked pose from ARCore.
updateTrackedPose(Camera) - Method in interface com.google.ar.sceneform.rendering.CameraProvider
 
updateTransform() - Method in class com.google.ar.sceneform.rendering.LightInstance
 
UpLeft - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added rightmost, and subsequent entities go up (and then left if wrapping is enabled).
UpRight - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added leftmost, and subsequent entities go up (and then right if wrapping is enabled).
usage() - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
 
usage() - Method in class com.google.ar.sceneform.lullmodel.VertexAttribute
 
usagePerChannel(int) - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
For textures with multiple usages, this array describes the usage of each channel.
usagePerChannelAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
 
usagePerChannelInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
 
usagePerChannelLength() - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
 
useSpecularGlossinessTexturesIfPresent() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineImportDef
If a model contains both metallic-roughness textures and specular-glossiness textures, this flag causes the import to only use the specular-glossiness textures.
Utf8 - Class in com.google.flatbuffers
 
Utf8() - Constructor for class com.google.flatbuffers.Utf8
 
UTF8_CHARSET - Static variable in class com.google.flatbuffers.Table
 
Utf8Safe - Class in com.google.flatbuffers
A set of low-level, high-performance static utility methods related to the UTF-8 character encoding.
Utf8Safe() - Constructor for class com.google.flatbuffers.Utf8Safe
 
UvCoordinate(float, float) - Constructor for class com.google.ar.sceneform.rendering.Vertex.UvCoordinate
 
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