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U
- Unset - Static variable in class com.google.ar.sceneform.lullmodel.OptionalBool
-
Don't force the value on entity create.
- Unspecified - Static variable in class com.google.ar.sceneform.lullmodel.AxisSystem
- Unused - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
- up() - Static method in class com.google.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (0, 1, 0)
- update() - Method in class com.google.ar.sceneform.utilities.ChangeId
- update(Frame, Collection<Plane>, int, int) - Method in class com.google.ar.sceneform.rendering.PlaneRenderer
- updateAnimations(boolean) - Method in class com.google.ar.sceneform.rendering.RenderableInstance
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Apply animations changes
if fore==true
or the animation has dirty values. - updateDepthTexture(Image) - Method in class com.google.ar.sceneform.rendering.DepthTexture
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This is the most important function of this class.
- updateFromDefinition(RenderableDefinition) - Method in class com.google.ar.sceneform.rendering.Renderable
- updateTrackedPose(Camera) - Method in class com.google.ar.sceneform.Camera
-
Updates the pose and projection of the camera to match the tracked pose from ARCore.
- updateTrackedPose(Camera) - Method in interface com.google.ar.sceneform.rendering.CameraProvider
- updateTransform() - Method in class com.google.ar.sceneform.rendering.LightInstance
- UpLeft - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
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The first entity is added rightmost, and subsequent entities go up (and then left if wrapping is enabled).
- UpRight - Static variable in class com.google.ar.sceneform.lullmodel.LayoutFillOrder
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The first entity is added leftmost, and subsequent entities go up (and then right if wrapping is enabled).
- usage() - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
- usage() - Method in class com.google.ar.sceneform.lullmodel.VertexAttribute
- usagePerChannel(int) - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
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For textures with multiple usages, this array describes the usage of each channel.
- usagePerChannelAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
- usagePerChannelInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
- usagePerChannelLength() - Method in class com.google.ar.sceneform.lullmodel.MaterialTextureDef
- useSpecularGlossinessTexturesIfPresent() - Method in class com.google.ar.sceneform.lullmodel.ModelPipelineImportDef
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If a model contains both metallic-roughness textures and specular-glossiness textures, this flag causes the import to only use the specular-glossiness textures.
- Utf8 - Class in com.google.flatbuffers
- Utf8() - Constructor for class com.google.flatbuffers.Utf8
- UTF8_CHARSET - Static variable in class com.google.flatbuffers.Table
- Utf8Safe - Class in com.google.flatbuffers
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A set of low-level, high-performance static utility methods related to the UTF-8 character encoding.
- Utf8Safe() - Constructor for class com.google.flatbuffers.Utf8Safe
- UvCoordinate(float, float) - Constructor for class com.google.ar.sceneform.rendering.Vertex.UvCoordinate
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