Class MaterialTextureDef
- java.lang.Object
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- com.google.flatbuffers.Table
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- com.google.ar.sceneform.lullmodel.MaterialTextureDef
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public final class MaterialTextureDef extends Table
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Field Summary
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Fields inherited from class com.google.flatbuffers.Table
UTF8_CHARSET
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Constructor Summary
Constructors Constructor Description MaterialTextureDef()
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description MaterialTextureDef__assign(int _i, java.nio.ByteBuffer _bb)void__init(int _i, java.nio.ByteBuffer _bb)static voidaddName(FlatBufferBuilder builder, int nameOffset)static voidaddUsage(FlatBufferBuilder builder, int usage)static voidaddUsagePerChannel(FlatBufferBuilder builder, int usagePerChannelOffset)static intcreateMaterialTextureDef(FlatBufferBuilder builder, int nameOffset, int usage, int usage_per_channelOffset)static intcreateUsagePerChannelVector(FlatBufferBuilder builder, int[] data)static intendMaterialTextureDef(FlatBufferBuilder builder)static MaterialTextureDefgetRootAsMaterialTextureDef(java.nio.ByteBuffer _bb)static MaterialTextureDefgetRootAsMaterialTextureDef(java.nio.ByteBuffer _bb, MaterialTextureDef obj)java.lang.Stringname()java.nio.ByteBuffernameAsByteBuffer()java.nio.ByteBuffernameInByteBuffer(java.nio.ByteBuffer _bb)static voidstartMaterialTextureDef(FlatBufferBuilder builder)static voidstartUsagePerChannelVector(FlatBufferBuilder builder, int numElems)intusage()intusagePerChannel(int j)For textures with multiple usages, this array describes the usage of each channel.java.nio.ByteBufferusagePerChannelAsByteBuffer()java.nio.ByteBufferusagePerChannelInByteBuffer(java.nio.ByteBuffer _bb)intusagePerChannelLength()-
Methods inherited from class com.google.flatbuffers.Table
__reset, getByteBuffer
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Method Detail
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getRootAsMaterialTextureDef
public static MaterialTextureDef getRootAsMaterialTextureDef(java.nio.ByteBuffer _bb)
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getRootAsMaterialTextureDef
public static MaterialTextureDef getRootAsMaterialTextureDef(java.nio.ByteBuffer _bb, MaterialTextureDef obj)
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__init
public void __init(int _i, java.nio.ByteBuffer _bb)
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__assign
public MaterialTextureDef __assign(int _i, java.nio.ByteBuffer _bb)
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name
public java.lang.String name()
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nameAsByteBuffer
public java.nio.ByteBuffer nameAsByteBuffer()
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nameInByteBuffer
public java.nio.ByteBuffer nameInByteBuffer(java.nio.ByteBuffer _bb)
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usage
public int usage()
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usagePerChannel
public int usagePerChannel(int j)
For textures with multiple usages, this array describes the usage of each channel.
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usagePerChannelLength
public int usagePerChannelLength()
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usagePerChannelAsByteBuffer
public java.nio.ByteBuffer usagePerChannelAsByteBuffer()
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usagePerChannelInByteBuffer
public java.nio.ByteBuffer usagePerChannelInByteBuffer(java.nio.ByteBuffer _bb)
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createMaterialTextureDef
public static int createMaterialTextureDef(FlatBufferBuilder builder, int nameOffset, int usage, int usage_per_channelOffset)
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startMaterialTextureDef
public static void startMaterialTextureDef(FlatBufferBuilder builder)
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addName
public static void addName(FlatBufferBuilder builder, int nameOffset)
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addUsage
public static void addUsage(FlatBufferBuilder builder, int usage)
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addUsagePerChannel
public static void addUsagePerChannel(FlatBufferBuilder builder, int usagePerChannelOffset)
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createUsagePerChannelVector
public static int createUsagePerChannelVector(FlatBufferBuilder builder, int[] data)
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startUsagePerChannelVector
public static void startUsagePerChannelVector(FlatBufferBuilder builder, int numElems)
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endMaterialTextureDef
public static int endMaterialTextureDef(FlatBufferBuilder builder)
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