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B

b - Variable in class com.google.ar.sceneform.rendering.Color
 
b() - Method in class com.google.ar.sceneform.lullmodel.Color
 
back() - Static method in class com.google.ar.sceneform.math.Vector3
Gets a Vector3 set to (0, 0, 1)
BaseColor - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
beginSample() - Method in class com.google.ar.sceneform.utilities.MovingAverageMillisecondsTracker
Call at the point in execution when the tracker should start measuring elapsed milliseconds.
beginSample() - Method in class com.google.ar.sceneform.utilities.TimeAccumulator
 
blendAttributes(int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
Describes the structure of the vertex data for the blend shapes.
blendAttributes(VertexAttribute, int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
blendAttributesLength() - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
BlendShape - Class in com.google.ar.sceneform.lullmodel
 
BlendShape() - Constructor for class com.google.ar.sceneform.lullmodel.BlendShape
 
blendShapes(int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
A collection of blendshapes, if they exist.
blendShapes(BlendShape, int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
blendShapesLength() - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
 
BoneIndices - Static variable in class com.google.ar.sceneform.lullmodel.VertexAttributeUsage
 
boneNames(int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
The names of each bone in the skeleton.
boneNamesLength() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
boneParents(int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
Effectively a map of a bone to its parent bone.
boneParentsAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
boneParentsInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
boneParentsLength() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
boneTransforms(int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
For information on how the matrices below are used for skinning, see RigSystem::UpdateShaderTransforms().
boneTransforms(Mat4x3, int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
boneTransformsLength() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
 
BoneWeights - Static variable in class com.google.ar.sceneform.lullmodel.VertexAttributeUsage
 
Bottom - Static variable in class com.google.ar.sceneform.lullmodel.LayoutVerticalAlignment
Each entity will align to the bottom of its row.
BOTTOM - com.google.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
 
boundingBox() - Method in class com.google.ar.sceneform.lullmodel.ModelDef
The minimum and maximum bounds contained in the vertex data.
boundingBox(AabbDef) - Method in class com.google.ar.sceneform.lullmodel.ModelDef
 
Box - Class in com.google.ar.sceneform.collision
Mathematical representation of a box.
Box() - Constructor for class com.google.ar.sceneform.collision.Box
Create a box with a center of (0,0,0) and a size of (1,1,1).
Box(Vector3) - Constructor for class com.google.ar.sceneform.collision.Box
Create a box with a center of (0,0,0) and a specified size.
Box(Vector3, Vector3) - Constructor for class com.google.ar.sceneform.collision.Box
Create a box with a specified center and size.
BrdfLookupTable - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
BufferHelper - Class in com.google.ar.sceneform.utilities
 
BufferHelper() - Constructor for class com.google.ar.sceneform.utilities.BufferHelper
 
build() - Method in class com.google.ar.sceneform.rendering.Light.Builder
Creates a new Light based on the parameters set previously
build() - Method in class com.google.ar.sceneform.rendering.Material.Builder
Creates a new Material based on the parameters set previously.
build() - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Builder
 
build() - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
build() - Method in class com.google.ar.sceneform.rendering.Texture.Builder
Creates a new Texture based on the parameters set previously
build() - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
Construct a Sampler from the properties of the Builder.
build() - Method in class com.google.ar.sceneform.rendering.Vertex.Builder
 
build() - Method in class com.google.ar.sceneform.rendering.ViewRenderable.Builder
 
builder() - Static method in class com.google.ar.sceneform.rendering.Material
Constructs a Material
builder() - Static method in class com.google.ar.sceneform.rendering.ModelRenderable
Constructs a ModelRenderable.
builder() - Static method in class com.google.ar.sceneform.rendering.RenderableDefinition
 
builder() - Static method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh
 
builder() - Static method in class com.google.ar.sceneform.rendering.Texture
Constructs a default texture, if nothing else is set
builder() - Static method in class com.google.ar.sceneform.rendering.Texture.Sampler
 
builder() - Static method in class com.google.ar.sceneform.rendering.Vertex
 
builder() - Static method in class com.google.ar.sceneform.rendering.ViewRenderable
Constructs a ViewRenderable
builder(Light.Type) - Static method in class com.google.ar.sceneform.rendering.Light
Constructs a default light, if nothing else is set
Builder() - Constructor for class com.google.ar.sceneform.rendering.ModelRenderable.Builder
 
Builder() - Constructor for class com.google.ar.sceneform.rendering.RenderableDefinition.Builder
 
Builder() - Constructor for class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
Builder() - Constructor for class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
 
Builder() - Constructor for class com.google.ar.sceneform.rendering.Vertex.Builder
 
buildInstanceData(RenderableInstance, int) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
Bump - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
 
ByteBufferFactory() - Constructor for class com.google.flatbuffers.FlatBufferBuilder.ByteBufferFactory
 
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