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B
- b - Variable in class com.google.ar.sceneform.rendering.Color
- b() - Method in class com.google.ar.sceneform.lullmodel.Color
- back() - Static method in class com.google.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (0, 0, 1)
- BaseColor - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
- beginSample() - Method in class com.google.ar.sceneform.utilities.MovingAverageMillisecondsTracker
-
Call at the point in execution when the tracker should start measuring elapsed milliseconds.
- beginSample() - Method in class com.google.ar.sceneform.utilities.TimeAccumulator
- blendAttributes(int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
-
Describes the structure of the vertex data for the blend shapes.
- blendAttributes(VertexAttribute, int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
- blendAttributesLength() - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
- BlendShape - Class in com.google.ar.sceneform.lullmodel
- BlendShape() - Constructor for class com.google.ar.sceneform.lullmodel.BlendShape
- blendShapes(int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
-
A collection of blendshapes, if they exist.
- blendShapes(BlendShape, int) - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
- blendShapesLength() - Method in class com.google.ar.sceneform.lullmodel.ModelInstanceDef
- BoneIndices - Static variable in class com.google.ar.sceneform.lullmodel.VertexAttributeUsage
- boneNames(int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
-
The names of each bone in the skeleton.
- boneNamesLength() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
- boneParents(int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
-
Effectively a map of a bone to its parent bone.
- boneParentsAsByteBuffer() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
- boneParentsInByteBuffer(ByteBuffer) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
- boneParentsLength() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
- boneTransforms(int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
-
For information on how the matrices below are used for skinning, see RigSystem::UpdateShaderTransforms().
- boneTransforms(Mat4x3, int) - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
- boneTransformsLength() - Method in class com.google.ar.sceneform.lullmodel.SkeletonDef
- BoneWeights - Static variable in class com.google.ar.sceneform.lullmodel.VertexAttributeUsage
- Bottom - Static variable in class com.google.ar.sceneform.lullmodel.LayoutVerticalAlignment
-
Each entity will align to the bottom of its row.
- BOTTOM - com.google.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
- boundingBox() - Method in class com.google.ar.sceneform.lullmodel.ModelDef
-
The minimum and maximum bounds contained in the vertex data.
- boundingBox(AabbDef) - Method in class com.google.ar.sceneform.lullmodel.ModelDef
- Box - Class in com.google.ar.sceneform.collision
-
Mathematical representation of a box.
- Box() - Constructor for class com.google.ar.sceneform.collision.Box
-
Create a box with a center of (0,0,0) and a size of (1,1,1).
- Box(Vector3) - Constructor for class com.google.ar.sceneform.collision.Box
-
Create a box with a center of (0,0,0) and a specified size.
- Box(Vector3, Vector3) - Constructor for class com.google.ar.sceneform.collision.Box
-
Create a box with a specified center and size.
- BrdfLookupTable - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
- BufferHelper - Class in com.google.ar.sceneform.utilities
- BufferHelper() - Constructor for class com.google.ar.sceneform.utilities.BufferHelper
- build() - Method in class com.google.ar.sceneform.rendering.Light.Builder
-
Creates a new
Light
based on the parameters set previously - build() - Method in class com.google.ar.sceneform.rendering.Material.Builder
-
Creates a new
Material
based on the parameters set previously. - build() - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Builder
- build() - Method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
- build() - Method in class com.google.ar.sceneform.rendering.Texture.Builder
-
Creates a new
Texture
based on the parameters set previously - build() - Method in class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
-
Construct a Sampler from the properties of the Builder.
- build() - Method in class com.google.ar.sceneform.rendering.Vertex.Builder
- build() - Method in class com.google.ar.sceneform.rendering.ViewRenderable.Builder
- builder() - Static method in class com.google.ar.sceneform.rendering.Material
-
Constructs a
Material
- builder() - Static method in class com.google.ar.sceneform.rendering.ModelRenderable
-
Constructs a
ModelRenderable
. - builder() - Static method in class com.google.ar.sceneform.rendering.RenderableDefinition
- builder() - Static method in class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh
- builder() - Static method in class com.google.ar.sceneform.rendering.Texture
-
Constructs a default texture, if nothing else is set
- builder() - Static method in class com.google.ar.sceneform.rendering.Texture.Sampler
- builder() - Static method in class com.google.ar.sceneform.rendering.Vertex
- builder() - Static method in class com.google.ar.sceneform.rendering.ViewRenderable
-
Constructs a
ViewRenderable
- builder(Light.Type) - Static method in class com.google.ar.sceneform.rendering.Light
-
Constructs a default light, if nothing else is set
- Builder() - Constructor for class com.google.ar.sceneform.rendering.ModelRenderable.Builder
- Builder() - Constructor for class com.google.ar.sceneform.rendering.RenderableDefinition.Builder
- Builder() - Constructor for class com.google.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
- Builder() - Constructor for class com.google.ar.sceneform.rendering.Texture.Sampler.Builder
- Builder() - Constructor for class com.google.ar.sceneform.rendering.Vertex.Builder
- buildInstanceData(RenderableInstance, int) - Method in class com.google.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- Bump - Static variable in class com.google.ar.sceneform.lullmodel.MaterialTextureUsage
- ByteBufferFactory() - Constructor for class com.google.flatbuffers.FlatBufferBuilder.ByteBufferFactory
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