Class VertexAttributeUsage
- java.lang.Object
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- com.google.ar.sceneform.lullmodel.VertexAttributeUsage
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public final class VertexAttributeUsage extends java.lang.Object
Defines how data in a vertex is interpreted by the shader.
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Field Summary
Fields Modifier and Type Field Description static int
BoneIndices
static int
BoneWeights
static int
Color
static int
Invalid
static java.lang.String[]
names
static int
Normal
static int
Orientation
static int
Position
static int
Tangent
static int
TexCoord
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static java.lang.String
name(int e)
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Field Detail
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Invalid
public static final int Invalid
- See Also:
- Constant Field Values
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Position
public static final int Position
- See Also:
- Constant Field Values
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Color
public static final int Color
- See Also:
- Constant Field Values
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TexCoord
public static final int TexCoord
- See Also:
- Constant Field Values
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Normal
public static final int Normal
- See Also:
- Constant Field Values
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Tangent
public static final int Tangent
- See Also:
- Constant Field Values
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Orientation
public static final int Orientation
- See Also:
- Constant Field Values
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BoneIndices
public static final int BoneIndices
- See Also:
- Constant Field Values
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BoneWeights
public static final int BoneWeights
- See Also:
- Constant Field Values
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names
public static final java.lang.String[] names
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