SceneView
A SurfaceView that manages rendering and interactions with the 3D scene.
Maintains the scene graph, a hierarchical organization of a scene's content. A scene can have zero or more child nodes and each node can have zero or more child nodes. The Scene also provides hit testing, a way to detect which node is touched by a MotionEvent or Ray.
Constructors
Properties
Helper that enables camera interaction similar to sketchfab or Google Maps.
Represents a virtual camera, which determines the perspective through which the scene is viewed.
Physics system to handle collision between nodes, hit testing on a nodes,...
Defines the lighting environment and the skybox of the scene.
Utility for decoding an HDR file or consuming KTX1 files and producing Filament textures, IBLs, and sky boxes.
Detects various gestures and events.
IndirectLight is used to simulate environment lighting.
Inverts winding for front face rendering.
Always add a direct light source since it is required for shadowing.
The listener invoked for all the gesture detector callbacks.
Used for Node's that can display an Android View
Functions
Add a node to the Scene as a direct child.
Add multiple nodes to the Scene as a direct child.
Removes all nodes from the children of this Scene.
Removes a node from the children of this Scene.
Removes multiple nodes from the children of this Scene.
Sets this View's Camera.