SceneView

constructor(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = 0, defStyleRes: Int = 0, sharedEngine: Engine? = null, sharedModelLoader: ModelLoader? = null, sharedMaterialLoader: MaterialLoader? = null, sharedEnvironmentLoader: EnvironmentLoader? = null, sharedScene: Scene? = null, sharedView: View? = null, sharedRenderer: Renderer? = null, sharedCameraNode: CameraNode? = null, sharedMainLightNode: LightNode? = null, sharedEnvironment: Environment? = null, isOpaque: Boolean = true, sharedCollisionSystem: CollisionSystem? = null, cameraManipulator: Manipulator? = createDefaultCameraManipulator(sharedCameraNode?.worldPosition), viewNodeWindowManager: ViewNode2.WindowManager? = null, onGestureListener: GestureDetector.OnGestureListener? = null, onTouchEvent: (e: MotionEvent, hitResult: HitResult?) -> Boolean? = null, sharedActivity: ComponentActivity? = null, sharedLifecycle: Lifecycle? = null)