SceneView

constructor(    context: Context,     attrs: AttributeSet? = null,     defStyleAttr: Int = 0,     defStyleRes: Int = 0,     sharedEngine: Engine? = null,     sharedModelLoader: ModelLoader? = null,     sharedMaterialLoader: MaterialLoader? = null,     sharedEnvironmentLoader: EnvironmentLoader? = null,     sharedScene: Scene? = null,     sharedView: View? = null,     sharedRenderer: Renderer? = null,     sharedCameraNode: CameraNode? = null,     sharedMainLightNode: LightNode? = null,     sharedEnvironment: Environment? = null,     isOpaque: Boolean = true,     sharedCollisionSystem: CollisionSystem? = null,     cameraManipulator: Manipulator? = createDefaultCameraManipulator(sharedCameraNode?.worldPosition),     viewNodeWindowManager: ViewNode2.WindowManager? = null,     onGestureListener: GestureDetector.OnGestureListener? = null,     onTouchEvent: (e: MotionEvent, hitResult: HitResult?) -> Boolean? = null,     sharedActivity: ComponentActivity? = null,     sharedLifecycle: Lifecycle? = null)