ARCameraNode
Represents a virtual camera, which determines the perspective through which the scene is viewed.
If the camera is part of an ARSceneView, then the camera automatically tracks the camera pose from ARCore.
The following methods will throw [ ] when called:
parent - CameraNode's parent cannot be changed, it is always the scene.
position - CameraNode's position cannot be changed, it is controlled by the ARCore camera pose.
rotation - CameraNode's rotation cannot be changed, it is controlled by the ARCore camera pose.
All other functionality in Node is supported. You can access the position and rotation of the camera, assign a collision shape to the camera, or add children to the camera. Disabling the camera turns off rendering.
Inheritors
Properties
The TrackingState of this Node.
Functions
Updates the current projection and pose of the camera in world space.