pose

open var pose: Pose?

The virtual camera pose in world space for rendering AR content onto the latest frame.

This is an OpenGL camera pose with +X pointing right, +Y pointing up, and -Z pointing in the direction the camera is looking, with "right" and "up" being relative to current logical display orientation.

Note: This pose is only useful when trackingState returns TrackingState.TRACKING and otherwise should not be used.