Constructors

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constructor()

Functions

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open override fun onContextClick(p0: MotionEvent): Boolean
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open override fun onDoubleTap(p0: MotionEvent): Boolean
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open override fun onDoubleTapEvent(p0: MotionEvent): Boolean
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open override fun onDown(p0: MotionEvent): Boolean
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open override fun onFling(p0: MotionEvent?, p1: MotionEvent, p2: Float, p3: Float): Boolean
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open override fun onLongPress(p0: MotionEvent)
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open override fun onMove(detector: MoveGestureDetector, e: MotionEvent): Boolean

Responds to moving events for a gesture in progress

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open override fun onMoveBegin(detector: MoveGestureDetector, e: MotionEvent): Boolean

Responds to the beginning of a moving gesture

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open override fun onMoveEnd(detector: MoveGestureDetector, e: MotionEvent)

Responds to the end of a move gesture

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open override fun onRotate(detector: RotateGestureDetector, e: MotionEvent): Boolean

Responds to rotating events for a gesture in progress.

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open override fun onRotateBegin(detector: RotateGestureDetector, e: MotionEvent): Boolean

Responds to the beginning of a scaling gesture.

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open override fun onRotateEnd(detector: RotateGestureDetector, e: MotionEvent)

Responds to the end of a scale gesture.

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open override fun onScale(detector: ScaleGestureDetector, e: MotionEvent): Boolean

Responds to scaling events for a gesture in progress.

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open override fun onScaleBegin(detector: ScaleGestureDetector, e: MotionEvent): Boolean

Responds to the beginning of a scaling gesture. Reported by new pointers going down.

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open override fun onScaleEnd(detector: ScaleGestureDetector, e: MotionEvent)

Responds to the end of a scale gesture. Reported by existing pointers going up.

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open override fun onScroll(p0: MotionEvent?, p1: MotionEvent, p2: Float, p3: Float): Boolean
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open override fun onShowPress(p0: MotionEvent)
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open override fun onSingleTapConfirmed(p0: MotionEvent): Boolean
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open override fun onSingleTapUp(p0: MotionEvent): Boolean