setMorphWeights

fun ModelInstance.setMorphWeights(weights: FloatArray, @IntRange(from = 0) offset: Int = weights.size)

Updates the vertex morphing weights on a renderable, all zeroes by default.

The renderable must be built with morphing enabled. In legacy morphing mode, only the first 4 weights are considered.

See also

RenderableManager.setMorphWeights