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sceneview
/
io.github.sceneview.components
/
RenderableComponent
/
setLayerMask
set
Layer
Mask
open
fun
setLayerMask
(
@
IntRange
(
from
=
0
,
to
=
255
)
select
:
Int
,
@
IntRange
(
from
=
0
,
to
=
255
)
value
:
Int
)
Changes the visibility bits.
See also
Renderable
Manager.
set
Layer
Mask