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com.google.ar.sceneform.lullmodel
/
VertexAttributeUsage
Vertex
Attribute
Usage
class
VertexAttributeUsage
Defines how data in a vertex is interpreted by the shader.
Members
Properties
Bone
Indices
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val
BoneIndices
:
Int
=
7
Bone
Weights
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val
BoneWeights
:
Int
=
8
Color
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val
Color
:
Int
=
2
Invalid
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val
Invalid
:
Int
=
0
names
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val
names
:
Array
<
String
>
Normal
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val
Normal
:
Int
=
4
Orientation
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val
Orientation
:
Int
=
6
Position
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val
Position
:
Int
=
1
Tangent
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val
Tangent
:
Int
=
5
Tex
Coord
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val
TexCoord
:
Int
=
3
Functions
name
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open
fun
name
(
e
:
Int
)
:
String