LayoutFillOrder

The directions a layout will grow in. This controls the ordering of elements within wrapping rows, but not the horizontal alignment of those rows as a whole (which is controlled by LayoutHorizontalAlignment).

Properties

Link copied to clipboard
val DownLeft: Int = 3
The first entity is added rightmost, and subsequent entities go down (and then left if wrapping is enabled).
Link copied to clipboard
val DownRight: Int = 2
The first entity is added leftmost, and subsequent entities go down (and then right if wrapping is enabled).
Link copied to clipboard
val LeftDown: Int = 1
The first entity is added rightmost, and subsequent entities go to the left (and then down if wrapping is enabled).
Link copied to clipboard
val LeftUp: Int = 5
The first entity is added rightmost, and subsequent entities go to the left (and then up if wrapping is enabled).
Link copied to clipboard
Link copied to clipboard
val RightDown: Int = 0
The first entity is added leftmost, and subsequent entities go to the right (and then down if wrapping is enabled).
Link copied to clipboard
val RightUp: Int = 4
The first entity is added leftmost, and subsequent entities go to the right (and then up if wrapping is enabled).
Link copied to clipboard
val UpLeft: Int = 7
The first entity is added rightmost, and subsequent entities go up (and then left if wrapping is enabled).
Link copied to clipboard
val UpRight: Int = 6
The first entity is added leftmost, and subsequent entities go up (and then right if wrapping is enabled).

Functions

Link copied to clipboard
open fun name(e: Int): String