rememberEnvironment
fun rememberEnvironment(environmentLoader: EnvironmentLoader, isOpaque: Boolean = true, environment: () -> Environment = {
SceneView.createEnvironment(environmentLoader, isOpaque)
}): Environment
fun rememberEnvironment(engine: Engine, isOpaque: Boolean = true, environment: () -> Environment = {
SceneView.createEnvironment(engine, isOpaque)
}): Environment