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sceneview
/
io.github.sceneview
/
rememberEngine
remember
Engine
@
Composable
fun
rememberEngine
(
eglContextCreator
:
(
)
->
EGLContext
=
{ SceneView.createEglContext() }
,
engineCreator
:
(
eglContext
:
EGLContext
)
->
Engine
=
{ SceneView.createEngine(it) }
)
:
Engine