setBitmap

fun Texture.setBitmap(engine: Engine, assets: AssetManager, fileLocation: String, type: TextureType = ImageTexture.DEFAULT_TYPE, @IntRange(from = 0) level: Int = 0)
fun Texture.setBitmap(engine: Engine, context: Context, @DrawableRes drawableResId: Int, type: TextureType = ImageTexture.DEFAULT_TYPE, @IntRange(from = 0) level: Int = 0)
fun Texture.setBitmap(engine: Engine, bitmap: Bitmap, @IntRange(from = 0) level: Int = 0)