TextureSampler2D

class TextureSampler2D : TextureSampler

Constructors

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constructor()

Functions

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open fun getAnisotropy(): Float
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open fun getCompareFunction(): TextureSampler.CompareFunction
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open fun getCompareMode(): TextureSampler.CompareMode
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open fun getMagFilter(): TextureSampler.MagFilter
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open fun getMinFilter(): TextureSampler.MinFilter
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open fun getWrapModeR(): TextureSampler.WrapMode
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open fun getWrapModeS(): TextureSampler.WrapMode
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open fun getWrapModeT(): TextureSampler.WrapMode
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open fun setAnisotropy(p0: Float)
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open fun setCompareFunction(p0: TextureSampler.CompareFunction)
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open fun setCompareMode(p0: TextureSampler.CompareMode)
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open fun setMagFilter(p0: TextureSampler.MagFilter)
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open fun setMinFilter(p0: TextureSampler.MinFilter)
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open fun setWrapModeR(p0: TextureSampler.WrapMode)
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open fun setWrapModeS(p0: TextureSampler.WrapMode)
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open fun setWrapModeT(p0: TextureSampler.WrapMode)