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sceneview
/
io.github.sceneview.node
/
ShapeNode
/
updateGeometry
update
Geometry
fun
updateGeometry
(
polygonPath
:
List
<
Position2
>
=
geometry.polygonPath
,
polygonHoles
:
List
<
Int
>
=
geometry.polygonHoles
,
delaunayPoints
:
List
<
Position2
>
=
geometry.delaunayPoints
,
normal
:
Direction
=
geometry.normal
,
uvScale
:
UvScale
=
geometry.uvScale
,
color
:
Color
?
=
geometry.color
)