PlaneNode

constructor(engine: Engine, geometry: Plane, materialInstance: MaterialInstance? = null, builderApply: RenderableManager.Builder.() -> Unit = {})
constructor(engine: Engine, geometry: Plane, materialInstances: List<MaterialInstance?>, builderApply: RenderableManager.Builder.() -> Unit = {})
constructor(engine: Engine, size: Size = Plane.DEFAULT_SIZE, center: Position = Plane.DEFAULT_CENTER, normal: Direction = Plane.DEFAULT_NORMAL, uvScale: UvScale = UvScale(1.0f), materialInstances: List<MaterialInstance?>, builderApply: RenderableManager.Builder.() -> Unit = {})
constructor(engine: Engine, size: Size = Plane.DEFAULT_SIZE, center: Position = Plane.DEFAULT_CENTER, normal: Direction = Plane.DEFAULT_NORMAL, uvScale: UvScale = UvScale(1.0f), materialInstance: MaterialInstance? = null, builderApply: RenderableManager.Builder.() -> Unit = {})