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sceneview
/
io.github.sceneview.node
/
ImageNode
/
setBitmap
set
Bitmap
fun
setBitmap
(
fileLocation
:
String
,
type
:
TextureType
=
ImageTexture.DEFAULT_TYPE
)
fun
setBitmap
(
@
DrawableRes
drawableResId
:
Int
,
type
:
TextureType
=
ImageTexture.DEFAULT_TYPE
)