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sceneview
/
io.github.sceneview.math
/
Transform
Transform
fun
Transform
(
position
:
Position
=
Position()
,
quaternion
:
Quaternion
=
Quaternion()
,
scale
:
Scale
=
Scale(1.0f)
)
:
Mat4
fun
Transform
(
position
:
Position
=
Position()
,
rotation
:
Rotation
,
scale
:
Scale
=
Scale(1.0F)
)
:
Mat4