createModelInstance
fun createModelInstance(buffer: Buffer, resourceResolver: (resourceFileName: String) -> Buffer? = { null }): ModelInstance
Creates a Model from the contents of a GLB or GLTF Buffer.
See also
fun createModelInstance(assetFileLocation: String, resourceResolver: (resourceFileName: String) -> Buffer? = {
context.assets.readBuffer(getFolderPath(assetFileLocation, it))
}): ModelInstance
Creates a Model from the contents of a GLB or GLTF asset file and get its default instance.
See also
fun createModelInstance(@RawRes rawResId: Int, resourceResolver: (resourceFileName: String) -> Buffer? = { null }): ModelInstance
fun createModelInstance(file: File, resourceResolver: (resourceFileName: String) -> Buffer? = { resourceFile ->
File(file.parent, resourceFile).readBuffer()
}): ModelInstance
Creates a Model from the contents of a GLB or GLTF raw file and get its default instance.