createHDREnvironment
Utility for decoding and producing environment resources from an HDR file.
Consumes the content of an HDR file and produces an IndirectLight and a Skybox.
Return
the generated environment indirect light and skybox from the hdr.
Parameters
The content of the HDR File.
Generates a prefiltered indirect light cubemap. SpecularFilter is a GPU based implementation of the specular probe pre-integration filter. ** Launch the heaver computation. Expect 100-100ms on the GPU.**
texture loader options
Disable the skybox creation if you don't need it.
See also
Utility for decoding and producing environment resources from an HDR file.
Consumes the content of an HDR file and produces an IndirectLight and a Skybox.
Return
the generated environment indirect light and skybox from the hdr.
Parameters
The HDR asset file location.
Generates a prefiltered indirect light cubemap. SpecularFilter is a GPU based implementation of the specular probe pre-integration filter. ** Launch the heaver computation. Expect 100-100ms on the GPU.**
texture loader options
Disable the skybox creation if you don't need it.
See also
Utility for decoding and producing environment resources from an HDR file.
Consumes the content of an HDR file and produces an IndirectLight and a Skybox.
Return
the generated environment indirect light and skybox from the hdr.
Parameters
The HDR File raw resource id.
Generates a prefiltered indirect light cubemap. SpecularFilter is a GPU based implementation of the specular probe pre-integration filter. ** Launch the heaver computation. Expect 100-100ms on the GPU.**
texture loader options
Disable the skybox creation if you don't need it.
See also
Utility for decoding and producing environment resources from an HDR file.
Consumes the content of an HDR file and produces an IndirectLight and a Skybox.
Return
the generated environment indirect light and skybox from the hdr.
Parameters
The HDR File.
Generates a prefiltered indirect light cubemap. SpecularFilter is a GPU based implementation of the specular probe pre-integration filter. ** Launch the heaver computation. Expect 100-100ms on the GPU.**
texture loader options
Disable the skybox creation if you don't need it.