SimpleOnGestureListener

Constructors

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constructor()

Functions

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open override fun onContextClick(e: MotionEvent, node: Node?)
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open override fun onDoubleTap(e: MotionEvent, node: Node?)
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open override fun onDoubleTapEvent(e: MotionEvent, node: Node?)
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open override fun onDown(e: MotionEvent, node: Node?)
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open override fun onFling(e1: MotionEvent?, e2: MotionEvent, node: Node?, velocity: Float2)
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open override fun onLongPress(e: MotionEvent, node: Node?)
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open override fun onMove(detector: MoveGestureDetector, e: MotionEvent, node: Node?)
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open override fun onMoveBegin(detector: MoveGestureDetector, e: MotionEvent, node: Node?)
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open override fun onMoveEnd(detector: MoveGestureDetector, e: MotionEvent, node: Node?)
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open override fun onRotate(detector: RotateGestureDetector, e: MotionEvent, node: Node?)
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open override fun onRotateBegin(detector: RotateGestureDetector, e: MotionEvent, node: Node?)
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open override fun onRotateEnd(detector: RotateGestureDetector, e: MotionEvent, node: Node?)
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open override fun onScale(detector: ScaleGestureDetector, e: MotionEvent, node: Node?)
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open override fun onScaleBegin(detector: ScaleGestureDetector, e: MotionEvent, node: Node?)
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open override fun onScaleEnd(detector: ScaleGestureDetector, e: MotionEvent, node: Node?)
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open override fun onScroll(e1: MotionEvent?, e2: MotionEvent, node: Node?, distance: Float2)
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open override fun onShowPress(e: MotionEvent, node: Node?)
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open override fun onSingleTapConfirmed(e: MotionEvent, node: Node?)
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open override fun onSingleTapUp(e: MotionEvent, node: Node?)