setProjection
Sets the projection matrix from a frustum defined by six planes.
Parameters
type of projection to use
distance in world units from the camera to the left plane, at the near plane. Precondition: left != right
distance in world units from the camera to the right plane, at the near plane. Precondition: left != right
distance in world units from the camera to the bottom plane, at the near plane. Precondition: bottom != top
distance in world units from the camera to the top plane, at the near plane. Precondition: bottom != top
distance in world units from the camera to the near plane. The near plane's position in view space is z = -near. Precondition: near 0 for Projection.PERSPECTIVE or near != far for Projection.ORTHO.
distance in world units from the camera to the far plane. The far plane's position in view space is z = -far. Precondition: far near for Projection.PERSPECTIVE or far != near for Projection.ORTHO.
These parameters are silently modified to meet the preconditions above.
See also
Sets the projection matrix from the field-of-view.
Parameters
full field-of-view in degrees. 0 <fovInDegrees< 180
aspect ratio width/height. aspect 0
distance in world units from the camera to the near plane. The near plane's position in view space is z = -near. Precondition: near 0 for Projection.PERSPECTIVE or near != far for Projection.ORTHO.
distance in world units from the camera to the far plane. The far plane's position in view space is z = -far. Precondition: far near for Projection.PERSPECTIVE or far != near for Projection.ORTHO.
direction of the field-of-view parameter.
These parameters are silently modified to meet the preconditions above.