modelTransform
The camera's model matrix.
Helper method to set the camera's entity transform component.
The model matrix encodes the camera position and orientation, or pose.
Remember that the Camera "looks" towards its -z axis.
This has the same effect as calling:
engine.getTransformManager().setTransform(
engine.getTransformManager().getInstance(camera->getEntity()), viewMatrix);
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Transform containing the camera's pose as a column-major matrix. The camera position and orientation provided as a rigid transform matrix.