Companion
object Companion
Functions
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fun resolve(engine: Engine, session: Session, latitude: Double, longitude: Double, altitudeAboveTerrain: Double, eusQuaternion: Quaternion, onCompleted: (state: Anchor.TerrainAnchorState, node: TerrainAnchorNode?) -> Unit): ResolveAnchorOnTerrainFuture?
Asynchronously creates a new Anchor at a specified horizontal position and altitude relative to the horizontal position's terrain. See the Terrain anchors developer guide for more information.