ImageNode

constructor(materialLoader: MaterialLoader, bitmap: Bitmap, size: Size? = null, center: Position = Plane.DEFAULT_CENTER, normal: Direction = Plane.DEFAULT_NORMAL, uvScale: UvScale = UvScale(1.0f), type: TextureType = ImageTexture.DEFAULT_TYPE, textureSampler: TextureSampler = TextureSampler2D(), builderApply: RenderableManager.Builder.() -> Unit = {}, textureBuilderApply: ImageTexture.Builder.() -> Unit = {})
constructor(materialLoader: MaterialLoader, size: Size? = null, center: Position = Plane.DEFAULT_CENTER, normal: Direction = Plane.DEFAULT_NORMAL, uvScale: UvScale = UvScale(1.0f), imageFileLocation: String, type: TextureType = ImageTexture.DEFAULT_TYPE, textureSampler: TextureSampler = TextureSampler2D(), builderApply: RenderableManager.Builder.() -> Unit = {}, textureBuilderApply: ImageTexture.Builder.() -> Unit = {})
constructor(materialLoader: MaterialLoader, size: Size? = null, center: Position = Plane.DEFAULT_CENTER, normal: Direction = Plane.DEFAULT_NORMAL, uvScale: UvScale = UvScale(1.0f), @DrawableRes imageResId: Int, type: TextureType = ImageTexture.DEFAULT_TYPE, textureSampler: TextureSampler = TextureSampler2D(), builderApply: RenderableManager.Builder.() -> Unit = {}, textureBuilderApply: ImageTexture.Builder.() -> Unit = {})