ImageNode

constructor(    materialLoader: MaterialLoader,     bitmap: Bitmap,     size: Size? = null,     center: Position = Plane.DEFAULT_CENTER,     normal: Direction = Plane.DEFAULT_NORMAL,     uvScale: UvScale = UvScale(1.0f),     type: TextureType = ImageTexture.DEFAULT_TYPE,     textureSampler: TextureSampler = TextureSampler2D(),     builderApply: RenderableManager.Builder.() -> Unit = {},     textureBuilderApply: ImageTexture.Builder.() -> Unit = {})
constructor(    materialLoader: MaterialLoader,     size: Size? = null,     center: Position = Plane.DEFAULT_CENTER,     normal: Direction = Plane.DEFAULT_NORMAL,     uvScale: UvScale = UvScale(1.0f),     imageFileLocation: String,     type: TextureType = ImageTexture.DEFAULT_TYPE,     textureSampler: TextureSampler = TextureSampler2D(),     builderApply: RenderableManager.Builder.() -> Unit = {},     textureBuilderApply: ImageTexture.Builder.() -> Unit = {})
constructor(    materialLoader: MaterialLoader,     size: Size? = null,     center: Position = Plane.DEFAULT_CENTER,     normal: Direction = Plane.DEFAULT_NORMAL,     uvScale: UvScale = UvScale(1.0f),     @DrawableRes imageResId: Int,     type: TextureType = ImageTexture.DEFAULT_TYPE,     textureSampler: TextureSampler = TextureSampler2D(),     builderApply: RenderableManager.Builder.() -> Unit = {},     textureBuilderApply: ImageTexture.Builder.() -> Unit = {})