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sceneview
/
io.github.sceneview.node
/
GeometryNode
/
GeometryNode
Geometry
Node
constructor
(
engine
:
Engine
,
geometry
:
Geometry
,
materialInstance
:
MaterialInstance
?
=
null
,
builderApply
:
RenderableManager.Builder
.
(
)
->
Unit
=
{}
)
constructor
(
engine
:
Engine
,
geometry
:
Geometry
,
materialInstances
:
List
<
MaterialInstance
?
>
,
primitivesOffsets
:
List
<
IntRange
>
=
geometry.primitivesOffsets
,
builderApply
:
RenderableManager.Builder
.
(
)
->
Unit
=
{}
)